Jungle Alchemy

2010 · Sourcebook (rules/options to enhance play)

Jungle Alchemy

This roleplaying supplement explores alchemy in jungle and rainforest settings, combining real-world plants and their traditional uses with fantasy flora from the Neiyar setting. It includes information on more than two dozen jungle plants, over 50 alchemical recipes, and variants for existing and setting-specific formulas. Rules cover practical and fantastical creations such as batteries, portable ovens, frost boxes, heart serums, magical additives, sulfuric clay and glass equipment, and advanced poisoncraft. The material is designed for Neiyar but can be adapted to other campaigns.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.