
2018 · Campaign Setting (game world)
Justice, Inc. Campaign Book
A campaign guide for creating and running pulp-era adventures. It outlines common adventure types, explains how to plot and prepare scenarios, and provides background on the pulp era to help establish its setting and atmosphere. The material supports referees in developing adventures and players in portraying their characters within the period.
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
