"K" is for "Knacks"

2015 · Sourcebook (rules/options to enhance play)

"K" is for "Knacks"

This roleplaying supplement expands character attributes with knacks, minor special abilities that fall between specialties and powers. It explains how to create and use knacks during hero creation, as qualities, or as stunts, and includes more than two dozen examples ranging from Animal Empathy to Whirlwind Attack. Knacks can also establish genre-specific rules for a series.

Skill Based (buy or gain skills)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.