Kara-Tur: The Eastern Realms

1988 · Campaign Setting (game world)

Kara-Tur: The Eastern Realms

An AD&D campaign setting for Kara-Tur, a realm of Eastern cultures, politics, religions, monsters, magic, and martial traditions. Two 96-page books detail the region and its inhabitants, with guidance for running long-term Oriental Adventures campaigns, introducing characters from other worlds, and handling dimensional travel. Four full-color, two-sided maps depict the land and its major regions.

Players
0
Complexity
4 / 5
Dice (Various)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.