Karma Roleplaying System

2008 · Core Rules (min needed to play)

Karma Roleplaying System

A flexible role-playing framework for building characters, spells, magic items, races, and monsters. A point-based system lets players and storytellers shape the rules and setting to fit their game. Play requires only a single twenty-sided die and minimizes rolls, with character advancement reducing the chance of failure on familiar tasks.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.