
2011 · Scenario / Adventure / Module
Karst Chantry
A party of 4–6 Risus characters follows a map to an abandoned scholomance in the howling Karst Country, seeking a legendary obelisk said to grant strange transformations. Another treasure-seeking group has already been ambushed by flayed hunters lurking in the halls, and its survivors are being prepared for sacrifice. The adventure combines exploration, dangerous encounters, rescue, and the pursuit of uncertain supernatural power.
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
