
2018 · Scenario / Adventure / Module
Kidnap the Archpriest
The Archpriest, leader of the Church, has defied a summons to the Immortal Capital, and the characters are tasked with retrieving him. This system-neutral, setting-neutral heist module covers two hectic days and nights in a mapped city and fortress, with scheming cardinals, frantic servants, and secret plots. It supports play focused on diplomacy, stealth, theft, bluffing, and cunning, and includes guidance for designing original heists.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
