
1998 · Scenario / Adventure / Module
Kidnapped
A roleplaying adventure set in Ravens Bluff, where the eight-year-old son of the city’s high priest has been kidnapped. The adventurers must transport a ransom worth 500,000 gp in platinum, magic, and jewels while evading bandits and other opportunists seeking to seize it. Even after reaching the kidnappers, they must determine whether the child will be returned, or face betrayal and revenge. The scenario is adaptable for low-, mid-, or high-level campaigns.
- Complexity
- 3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
