Killshot: Direction

2012 · Core Rules (min needed to play)

Killshot: Direction

This guide explains the game's behind-the-scenes systems, including the purpose of its mechanics and the role of Evidence Points. It provides rules for creating jobs, marks, and thugs, and includes The Dead Can't Testify trilogy, which introduces assassins to their first jobs.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.