Kingdom Builder: Harvest

2017 · Medieval

Kingdom Builder: Harvest

Adds a new terrain type, silos, cabins, and six new scoring cards that change expansion options and endgame mobility. Farmland is a terrain with no terrain cards; players can only enter it by building from adjacent hexes and then spreading into those tiles. Silos let players, at game end, relocate up to three of their own pieces to empty hexes adjacent to their settlements. Cabins grant a special ability to use two Scout meeples that traverse land, water, or mountains. The new scoring cards provide additional strategic goals to encourage varied expansion.

Players
2–4 best 2
Playing time
45 min
Age
8+
Complexity
2 / 5
Territory BuildingExpansion for Base-gameNetwork and Route BuildingArea Majority / InfluenceModular Board

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
2
Players
2
In collections
4
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.