Knight of Illusion

1986 · Solo Play Resource

Knight of Illusion

Treachery has spread through the kingdom, and the protagonist’s parents have been kidnapped by traitors. To rescue them and save the realm, the reader must overcome enchanted castles, fearsome monsters, and nightmare illusions. This fantasy adventure is a choice-driven gamebook. Readers make decisions at key points, turning to different sections based on their choices and facing the resulting consequences. No prior knowledge of role-playing games is required.

Reading (for Periodicals, Adventure Books, etc)'Diceless' (does not use dice or other randomizer)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.