Knights Adventurous

1990 · Sourcebook (rules/options to enhance play)

Knights Adventurous

This roleplaying supplement expands the Arthurian campaign with additional character-generation options, knightly classes, noble ambitions, and roles for women. It describes France, Ireland, Britain, and their peoples, including rulers, armies, religions, and organizations such as the Queen’s Knights and the Knights of the Grail Temple. Rules and guidance cover wealth, feasts, stables, horses, clothing, armor, court visits, tournaments, and the hunt. Sections on magic and faerie explore Christianity, pagan traditions, Wotanism, Judaism, faerie realms, and the relationship between magic and the Arthurian world.

Players
0
Complexity
2.5 / 5
Dice (Primarily d20)Trait / Aspect Based (personality affects gameplay)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.