
2003 · Scenario / Adventure / Module
Kuro's Fire
A one-round adventure for low- and mid-rank samurai in the Emerald Empire. A strange new shrine has appeared in Crane lands, drawing samurai from across the Empire to investigate its meaning. Players explore the shrine, seek wisdom, and face the mysteries and dangers of the sacred Elements.
- Players
- 0
Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
