
2009 · Scenario / Adventure / Module
La Cava di Rame
To pay the tuition for the Great School of Magic in Glantri, the characters accept a mission from one of the city’s magistrates: investigate kobold raids on a copper mine owned by a wealthy merchant. The adventure leads into the Silver Sierra, where the party explores mineral-rich canyons inhabited by dangerous humanoid tribes and wild creatures. As their first expedition beyond the school, the characters must recover stolen copper shipments and end the kobold threat while navigating the intrigues of the Principalities of Glantri.
- Players
- 0
Class Based (Pilot, Wizard, Scientist, etc)Level Based (Earn XP and level up)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
