
1988 · Scenario / Adventure / Module
La malédiction de Cahir
Cumaill, the bravest member of the group, is gravely wounded. Airmed the druid hopes the spirit of a sacred spring can heal him, but the journey leads into an Otherworld where Celtic and Arthurian legends meet. Set in a magical Ireland, this scenario is designed for Légendes and serves as an introduction to Légendes de la Table Ronde.
- Players
- 0
Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

