La Torre de Rudesindus

2008 · Core Rules (min needed to play)

La Torre de Rudesindus

A role-playing game for two or more players in which tiny demons serve a powerful wizard from his eccentric tower. Players cooperate to complete everyday tasks before their master returns, such as interrogating a prisoner, repairing a magic carpet, or watering carnivorous plants. The game features a range of strange rooms and inhabitants, including a captive princess, a flattering mirror, and a wandering skeleton. Characters use their magical abilities to handle unusual adventures and may eventually rise to lead the tower’s servants. Three six-sided dice and a bell are required to play.

Players
0
Complexity
2.3 / 5
Trait / Aspect Based (personality affects gameplay)Dice (Primarily d6)

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Game facts (players, playing time, age, credits) from BoardGameGeek.