
1998 · Scenario / Adventure / Module
Last Stop
Players investigate the disappearance of a missing friend at a remote off-highway convenience store. After watching several people enter without coming back out, they must go inside and uncover what is happening while trying not to become the next victim.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
