
1989 · Solo Play Resource
Le Rendez-vous du Chef
Players take the role of the village hero and guide his choices through a branching solo adventure. The game presents a narrative in which decisions determine the path of the story, resolving events and encounters as the adventure unfolds. All necessary components for a single-player experience are included, and gameplay focuses on choice-driven progression rather than competitive mechanics.
- Players
- 0
GM-less (No gamemaster needed to play)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)
About the game
- Design
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Game facts (players, playing time, age, credits) from BoardGameGeek.
