Liber Artefactorum

2006 · Scenario / Adventure / Module

Liber Artefactorum

This 36-page supplement provides rules for creating supernatural items for the True20 System. It covers weapons, armor, shields, charms, devices, enhancers, foci, infusions, cursed items, and intelligent items, along with guidance for items that grant abilities or contain supernatural powers. It also presents rules for crafting items in Nevermore, a mutable setting where reason gives way to myth and imagination. More than 25 Nevermore items expand the setting’s dreamlike domains and provide additional equipment for supernatural adventures.

Players
0
Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

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