
2006 · Scenario / Adventure / Module
Life of the Party
The characters are hired to provide security at a guildmaster’s estate party. They discover that their employer leads a new Assassin’s Guild, which faces opposition from prominent citizens. After locking the doors, he announces that a chosen guest will be murdered by midnight as a demonstration of the Guild’s skill. The players must investigate the guests, identify the intended victim and prevent the assassination.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
