Life of the Party

2006 · Scenario / Adventure / Module

Life of the Party

The characters are hired to provide security at a guildmaster’s estate party. They discover that their employer leads a new Assassin’s Guild, which faces opposition from prominent citizens. After locking the doors, he announces that a chosen guest will be murdered by midnight as a demonstration of the Guild’s skill. The players must investigate the guests, identify the intended victim and prevent the assassination.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.