
2020 · Sourcebook (rules/options to enhance play)
LIGHT: Forward
An RPG module about immortal guardians created from light, each imbued with one or more hues and forbidden to recover memories of their former lives. Players customize a guardian by choosing from twelve character classes or combining individual class elements. Tables provide gear, abilities, and powers for the Pyro, Volt, and Nether elements. Additional memory tables introduce forgotten places and past events for players or the GM to use. A new Shadow power type grows stronger as a guardian accumulates Dark.
- Players
- 0
Scenario / Adventure / ModuleClass Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d6)Point Based (allocate points to get skills, powers, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
