
2020 · Sourcebook (rules/options to enhance play)
LIGHT: Spire
A shifting tower of unknown machinery challenges Beacons to overcome dark forces within. Players fight through up to five layers of encounters, earning access to Anvils that define and enhance a weapon frame. Each additional layer allows further customization and improves the potential reward, while failure can cast the Beacon out and remove the weapon frame. Reaching the Pinnacle allows a Masterwork Weapon to be crafted.
- Players
- 0
Scenario / Adventure / ModulePoint Based (allocate points to get skills, powers, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d6)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play LIGHT: Spire with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
