
2002 · Scenario / Adventure / Module
Light the Flame
A one-round Living Greyhawk adventure set in the Tusmit region. In Sefmur, a strange cult of zealots searches for its missing master and seeks the characters’ assistance. Characters of levels 1–6 investigate the cult’s request and decide whether to help or risk becoming entangled in its affairs.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
