
2002 · Sourcebook (rules/options to enhance play)
Living Spycraft MRD V1.7: Rules
A rules guide for creating agents and participating in Living Spycraft events. Adventures, called serials, follow the RPGA format as single-round four-hour or two-round eight-hour events. Players prepare an agent sheet, career dossier, and any additional documents required by their agent’s history, while judges use the guidance to run events.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
