Logomancy

2019 · Sourcebook (rules/options to enhance play)

Logomancy

A supplement for Unknown Armies Third Edition that introduces a new adept school based on graffiti, semiotics, and the power of symbols. Characters uncover hidden messages, alter the meanings of signs and brands, influence their neighborhoods through art, and appropriate corporate symbolism. It also presents the street artist identity, along with artwork depicting possible acts of vandalism.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.