Lords & Priests

2000 · Sourcebook (rules/options to enhance play)

Lords & Priests

This setting guide explores the noble and religious powers of the Known Worlds. It details the histories and societies of the five Royal Houses, ten minor houses, and several alien nobility, along with the taxes, wars, rivalries, duels, and political struggles that shape their rule. The Church of the Celestial Sun guards the faithful while competing with the Emperor, Royal Houses, and Merchant League. The guide covers saints, major sects, emerging orders, ancient heresies, the Incarnates, and the Children of Zuran, presenting revised material and new additions for campaigns centered on power, faith, and intrigue.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

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