Lords of Summer

2008 · Sourcebook (rules/options to enhance play)

Lords of Summer

This supplement explores freeholds, their customs, and the ways they can become vivid settings for a chronicle. It details the four seasonal Great Courts, including their rituals, traditions, and magical powers, and introduces new Entitlements ranging from bold knights to cunning courtiers. Players and Storytellers use these tools to renew courtly allegiances, fulfill old oaths, and shape stories of loyalty and war during the season of summer.

Players
0
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

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