Lords of the Known Worlds

1996 · Campaign Setting (game world)

Lords of the Known Worlds

An overview of the noble rulers of a feudal universe, covering five Royal Houses, ten minor houses, and the alien nobility of the Ur-Obun, Ur-Ukar, and Vorox. It details their histories, societies, privileges, and rivalries, alongside the burdens of rulership: collecting taxes, waging war, and protecting blood privilege through duels or open conflict.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

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