
2019 · Non-Game Book (but RPG Related)
Ludotronics: A Comprehensive Game Design Methodology From First Ideas to Spectacular Pitches and Proposals
A comprehensive methodology for intermediate and advanced game designers, covering the development of game concepts from initial ideas through refinement and pre-production planning. It provides a structured approach to shaping raw ideas into clear proposals and the foundation of a game design document.
- Players
- 0
Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Ludotronics: A Comprehensive Game Design Methodology From First Ideas to Spectacular Pitches and Proposals with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
