
Wargame
"Ma, Can I Help You with That?"
Players take on roles within a family navigating care-giving, aging, and gendered expectations. Through rounds of short, structured scenes, they enact domestic tasks, emotional labor, and decision moments that reveal relationships and tensions. Mechanics use prompts and player-driven narration to build scenes; players gain narrative beats and resolve conflicts by spending limited resources. Play focuses on roleplay and collaborative storytelling rather than competitive scoring, with scenes guiding exploration of care dynamics and family obligations.
- Players
- 0
NauticalAncientHexagon Grid
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
