Maask

2004 · Medieval

Maask

An all-wooden memory and dice game set in a crown filled with hidden colored jewels. Players roll the dice, then select two branches in an attempt to reveal matching jewels. Correctly chosen branches are claimed, while remembering the locations of jewels held by opponents allows them to be stolen. The player with the most jewels rules Maaskland.

Players
2–6 best 3
Playing time
10 min
Age
6+
Complexity
1.1 / 5
DiceChildren's GameDice RollingMemory

About the game

On Ludoya's tables

Full stats in Ludoya
13
Plays logged
7
Players
11m
Average play
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.