Machinesmith

2012 · Sourcebook (rules/options to enhance play)

Machinesmith

Players portray inventors who combine science and magic to create powerful devices. They develop skills ranging from enchanting engines and advanced mathematics to forging weapons and constructing mechanical beings, infusing their creations with mobius energy to grant them extraordinary abilities. Their inventions may serve research, save time and labor, defend against threats, or enable conquest.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.