Mage: The Ascension (1st Edition)

1993 · Core Rules (min needed to play)

Mage: The Ascension (1st Edition)

A roleplaying game set in the World of Darkness, where players portray Mages who shape reality through a broad, modern view of mysticism encompassing religion, science, and other forms of belief. This first edition presents the setting and original rules, later revised for the second edition.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.