Magesmithing 101

2006 · Sourcebook (rules/options to enhance play)

Magesmithing 101

This roleplaying supplement presents an alternative system for creating magic items, combining physical craftsmanship with arcane study. It covers researching techniques, gathering suitable materials, designing imbued weapons and other items, and seeking access to organizations that support the craft. The material can supplement standard item creation rules or form the basis of campaigns focused on the work and choices of a magesmith.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

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