Magic

2002 · Sourcebook (rules/options to enhance play)

Magic

This roleplaying supplement expands fantasy magic beyond the standard spell lists, covering witchcraft, thaumaturgy, dwarven stone magic, elementalism, chi mastery, and other traditions. It includes rules for creating spells and magic items, along with new spellcasting classes and options for integrating them into ongoing campaigns.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.