Magic in Middle-earth

2013 · Sourcebook (rules/options to enhance play)

Magic in Middle-earth

A role-playing game supplement for adventures in J. R. R. Tolkien’s Middle-earth and its wider setting. It presents magic as a subtle, pervasive force tied to the natural world and the Song of Creation, rather than as a system of constant spellcasting. The material explores the roles of Eru Ilúvatar, the Valar, the Maiar, and the Free Peoples—including Men, Dwarves, Elves, Ents, and Hobbits—in shaping the world. Developed through multiple incremental releases, the document remains an early draft with some incomplete sections.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.