Magic of the Mire: Lizardfolk Spells

2015 · Sourcebook (rules/options to enhance play)

Magic of the Mire: Lizardfolk Spells

This supplement presents 11 spells inspired by lizardfolk mysticism and the swamps they inhabit, adding options to druid, sorcerer/wizard, and witch spell lists. The spells include black rain that curses a wide area, mud serpents formed from living earth, poisonous plants that entangle and infect creatures, and sweltering heat that strengthens cold-blooded creatures while weakening warm-blooded ones. They can be used by swamp-dwelling or reptilian characters, NPCs, and spellcasters seeking unusual additions to their spellbooks.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.