Magic: The Gathering – Dissension

2006 · Fantasy

Magic: The Gathering – Dissension

Trouble is brewing on Ravnica as three guilds pursue very different goals. The Azorius Senate uses law and spectral assistance, the Rakdos Cult embraces hedonism and destruction, and the Simic Combine experiments with lifeforms that threaten the city. This 180-card set introduces the blue-white Azorius Senate, black-red Rakdos Cult, and green-blue Simic Combine. Players build decks and cast spells using the abilities and strategies of their chosen guild.

Players
2–0
Playing time
20 min
Age
13+
Complexity
3 / 5
Expansion for Base-gameFightingHand Management

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Game facts (players, playing time, age, credits) from BoardGameGeek.