Magic: The Gathering – Guildpact

2006 · Fighting

Magic: The Gathering – Guildpact

Set in the sprawling city-plane of Ravnica, this 165-card expansion introduces three guilds: the mad scientists of the Izzet League, the banker-priests of the Orzhov Syndicate, and the anarchic Gruul Clans. Players build decks around one of these white-black, red-green, or blue-red factions and use their guild’s cards and abilities in play.

Players
2
Playing time
20 min
Age
13+
Complexity
3 / 5
Collectible ComponentsFantasyHand Management

Game facts (players, playing time, age, credits) from BoardGameGeek.