Magic: The Gathering – Prophecy

2000 · Fighting

Magic: The Gathering – Prophecy

Violent winds of Keldon prophecy threaten the lands of Jamuraa, where powerful factions clash for control. Giant Avatars join the battle, while Rhystic spells offer greater effects when opponents choose not to pay. This 143-card set introduces Wind spells, giant Avatars, and Rhystic spells, with randomly inserted foil premium cards.

Players
2
Playing time
20 min
Age
13+
Complexity
3 / 5
Collectible ComponentsFantasyHand Management

Game facts (players, playing time, age, credits) from BoardGameGeek.