Magic: The Gathering – Shadowmoor

2008 · Collectible Components

Magic: The Gathering – Shadowmoor

The idyllic plane of Lorwyn has become the eerie, eternal night of Shadowmoor, transforming familiar creatures and characters into malicious versions with twisted allegiances and new powers. This 301-card expansion introduces randomly inserted premium cards, mono-colored hybrid cards, and four new mechanics: Wither, Persist, Untap, and Conspire.

Players
2
Playing time
20 min
Age
13+
FantasyCard GameHand Management

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Game facts (players, playing time, age, credits) from BoardGameGeek.