Magic Weapons II

2002 · Sourcebook (rules/options to enhance play)

Magic Weapons II

A collection of 50 new magic weapons for use with d20 rules. The weapons include unusual designs such as a golem shuriken, whip-wall whip, and a scorpion spear whose chain animates after a critical hit to deliver an additional attack and damage.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.