
2007 · Sourcebook (rules/options to enhance play)
Magical Traditions
This sourcebook presents seven magical traditions, including Santería, Taoist sorcery, the rites of the Knights Templar, and Appalachian hoodoo hexery. Each tradition includes distinct spellcasting rules and benefits for mages who practice it, along with guidance for incorporating these traditions into chronicles and stories.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Dice Pool (Roll multiple dice vs target)
Free, on web, Android and iOS
Play Magical Traditions with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
