
2011 · Sourcebook (rules/options to enhance play)
Majestic-12
Players take on the role of a cold-blooded CIA agent operating in the Eastern Bloc during the Cold War. The assignment is to kidnap metahumans from Soviet-controlled countries before they can be recruited into the Warsaw Pact’s super-soldier program. As the agent’s reputation grows into an urban legend, the truth behind the operation proves stranger than the stories.
Skill Based (buy or gain skills)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.