Major Arcana

1997 · Campaign Setting (game world)

Major Arcana

A sourcebook exploring the 22 Nephilim Arcana, presented as the Mysteries of the Tarot, the Paths to Agartha, and the Tribes of the Nephilim. It details their secret history, symbolism, alliances, and initiatory rituals.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.