
2014 · Scenario / Adventure / Module
Make Your Own Luck
This introductory fantasy roleplaying adventure includes pre-generated characters, a summary of the rules, and a complete scenario for a GM and 3–6 players. It can be played without the full 13th Age rulebook. The town of Harrowdale holds a valuable treasure, and an army of trolls is advancing to seize it. Players must defend the town until the Imperial dragon cavalry arrives, facing overwhelming forces and a secret weapon capable of bringing destruction. Success depends on more than swords and lucky blows.
- Players
- 0
Quick Start / Fast Play RulesClass Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
