Making Up for Lost Time

2008 · Scenario / Adventure / Module

Making Up for Lost Time

A combat-intensive, non-traditional dungeon crawl begins with an unexplained gap in the characters’ memories. Players investigate what happened earlier in the day and uncover what is preventing them from remembering it. The scenario is provided as a 49-page adventure with separate printable player-certificates files.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.