
2014 · Sourcebook (rules/options to enhance play)
Malakar Dominion
A setting guide for an epic high-fantasy realm shaped by rebellion, political intrigue, merchant princes, secret cults, and criminal organizations. It details the region’s history, factions, threats, and covert conflicts, with material for incorporating the setting into a Savage Worlds campaign. The guide also includes new Edges and other options for rogue, assassin, and espionage-focused characters.
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
