Manifest Destiny, Book Two: Cults & Clergy

2018 · Sourcebook (rules/options to enhance play)

Manifest Destiny, Book Two: Cults & Clergy

This Pathfinder Roleplaying Game supplement expands options for characters devoted to deities and divine ideals. It introduces the Inspiration domain, the Transformation mystery, 13 class archetypes for clerics, druids, bards, inquisitors, oracles, rangers, skalds, and warpriests, plus seven new spells. The material supports characters who draw power from faith, inspiration, prophecy, and divine transformation.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.