Manifesting: A Tale

2001 · Scenario / Adventure / Module

Manifesting: A Tale

A Dungeons & Dragons adventure set in the fortress of Melinas, where Lord Prisius' daughter has vanished. A party of four to six 3rd- to 4th-level characters investigates the fortress, navigating ghostly manifestations and interacting with strange NPCs to uncover what happened.

Complexity
3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.